Gun for use in Game

Hey all. This gun I created is ready for use in a 3d game engine. In this case it will be used in the Unreal engine. All we had to do was create a low poly gun in Maya. We could create whatever kind of gun we wanted. Obviously so, as you can see I got a little silly and based my model off of the oh so classic Nintendo gun. We also prepared the gun with trigger and handle bones, necessary for importation into the Unreal game engine for use in Unreal tournament 2004. Also created a firing recoil animation as well as a standard bobbing animation. Very simple. Hopefully it will be in game by this friday and I'll capture some screen shots. On a side note, I really miss Duck Hunt!

0 Comments:
Post a Comment
<< Home